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    XE Network: RSS Feed Forums Tuesday | February 09, 2010

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Good: The shotgun is pretty cool.
Bad: Everything...


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Chicago Enforcer
Chicago Enforcer is so unbelievably terrible, I reccomend caution in reading this review. The game is centered on the story of Al Capone, and one must feel sorry for him, because Chicago Enforcer completely disgraces his name…in every way possible.

by:
April 09, 2005

I wonder if Touchdown Entertainment had actually planned on Chicago Enforcer being a good FPS and acting as competition for FPSs of past and FPSs to come; because if they did, then they have failed…miserably. You really have to wonder about that, how could Touchdown Entertainment even release Chicago Enforcer when there are games such as Halo 2, Project: Snowblind, and TimeSplitters currently dominating the FPS market. How could they not see how horribly Chicago Enforcer is defeated when compared to these blockbuster titles? Well for some reason Touchdown and Kemco decided to go ahead and release this poor excuse of a PC port of Mob Enforcer, with the title changed, anyway.

Story
The setup for Chicago Enforcer short, simple, and not so sweet: You play as a low ranking mob thug looking to come up through the ranks of Al Capone's Chi Town criminal racket in the 1930s. And that’s it! There is absolutely nothing else to the story at all. However, if you still want to go through with this game, you'll have to go about and murder a lot of gangsters, murder a lot of god-like cops, avoid killing civilians because I mean, what mobster would ever kill an innocent bystander? Honestly! Occasionally throughout the missions you will perform a few mundane tasks, but they have such little relevance to what is supposedly going on in the story, you will quickly begin to dread each and every level.

Gameplay
Now, the story itself really isn’t that bad if you think about it, but because of how unbelievably gut-wrenching, painful and ugly the gameplay is, the story is dragged deep into this vortex of pain and suffering that has no chance of going anywhere. Chicago Enforcer is home to probably the very worst gameplay I have even seen or played with in any game whatsoever. This is a FPS so all of the FPS features you are use to are here and are fairly acceptable such as being able to invert the Y axis, change the sensitivity of looking and moving, and very surprisingly…the ability to jump! Yes you have the ability to jump at your own free will but they only time I can ever recall jumping for a reason was whenever my character needed to jump into a dumpster to pick up and item, ammo, or health. Your gun/weapon selection is very limited and very boring at that. You start off with a lead pipe and a handgun that sounds like a popgun with every shot. The lead pipe just sucks because it is only a melee weapon and getting close enough to an enemy or cop is near impossible. In fact, the game suggests that the lead pipe is a very effective weapon in taking down cops quickly, but for some reason the cops have godly powers from another world. If a cop happens to see you, then you should probably start running or shooting like crazy because that cop will kill you, easily. Each cop is a crack shot and seem to have unlimited ammo, never having to reload once; and again for some reason they only attack you, they never attack the gangsters who are walking around (right next to them sometimes!) carrying shotguns and pistols. Eventually you will find a shotgun, which is easily the most powerful weapon in the game. The shotgun is automatic and can fire all of its rounds off fairly quickly which is pretty useful and kind of cool. I do wish though that this shotgun was in all FPSs because it seems to double as a sniper rifle due to the fact that you can kill someone at the other side of a level with it.

Graphics
Can you say “so five years ago”? Chicago Enforcer’s graphics are easily dwarfed and made to look dreadful by every other FPS in the world, maybe even back to the days of the Playstation. Chicago Enforcer feels like it should’ve been released right as the new generation of consoles were coming out back in 2000-2001 because of how aged the engine looks, and actually is. Each level is accompanied by a poor representation of what Chicago supposedly looked like back in the 1930s. Over repeated textures and a very bland and dry color scheme is spread across the entire game causing a sense of sadness and depression. The levels are a pretty good size offering up a lot of room to run and travel around but you will quickly notice that when you’re outside…you’re the only one outside! Isn’t this supposed Chicago? One of the busiest cities in America? Well anyway, you will quickly see that besides you, cops, gangsters and maybe one or two random civilians walking around with no purpose, the streets and buildings of Chicago are completely empty. Oh and be ready to wait about 45 seconds to a minute for each level to load because for some reason, every single little load, even if it’s for a cut scene/movie or it’s a level, it will take that long…each time.

Sound
There’s really not too much to say about the sound in Chicago Enforcer…mainly because you never really hear anything to begin with. Now of course there are sound effects, voices and what not, but they are so poorly done and so few you can never really recognize them or remember them at all. All the guns have their corresponding sound effects, but the ones most lacking are the pistol and the rocket launcher. The pistol sounds like a noisy, annoying popgun that a little kid would like playing with which really is quite pathetic and not very effective anyway. The rocket launcher is a true disgrace because you might as well be shooting off bottle rockets or roman candles of the sort because that’s basically what the rocket launcher sounds like. The voice acting fits the era the game is set in, but is completely unbelievable. Each character you run across sports a gangster-like accent in their voice that you would expect to hear in maybe a 1930s mob movie of the sort but you can just easily tell how poorly these accents are used and really don’t compensate for anything.

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I’m not trying to say that Chicago Enforcer is a bad game at all; I’m trying to say that Chicago Enforcer is a terrible game. If for some reason you actually decide to go and pay $20 for this very poor excuse of a first person shooter, then expect to find: a weak and very uninteresting story, the absolute worst gameplay ever on the Xbox, repetitive textures and bland colors, and a very poor sound scheme. There is really no reason why anyone should pick this game up for any reason whatsoever. Even if you are a true FPS fan and you have to play every single FPS ever created, you need to make an exception with Chicago Enforcer, because this game will never have you looking at FPS the same way again.


Discuss this in the forums!


Gaijinchuugoku
comments | 9 |
04/09/05
22:05:18
LOL well the shotgun was the only thing that saved this review frˆñ
teh_1337_0N3
comments | 90 |
04/09/05
21:54:34
give it a 1 overall for all of us please :-)
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