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As you go through further and further, you are introduced to a lot of other characters that serve as the supporting cast. At times, because the game goes so far in, you might not completely comprehend the relations between all characters, but because of this depth, you will want to actually play the game even more. Still there are some plot holes, and parts where the developer over explains one part, but doesn’t even explain one thing about the other part. The story also takes to long to pick up it seems, and by the time it does pick up you wish you had more. It is definitely sort of a blessing and a curse that the game takes under fifteen hours to beat the first time, since it is short, but at the same time you can play around with the many different parts you come across in the game. There are other oddities in the game, such as when Lucas (who is a bit of a psychic) predicts people coming, or an event, and if you don’t push the analogs when it happens, once it actually happens, your mood worsens. Strange things like this don’t really affect the game much though.
The gameplay overall in the game is nothing more than trying to find the right thing to trigger the next event, or just pushing a bunch of buttons. There is one thing in the game, ‘flashback stealth missions’ where you have to sneak around and get caught time after time, after time. It is extremely frustrating and holds up the flow, but other than that you have an easy experience.
The one thing that keeps the game from being completely believable is the visuals. Visually, this game could have been on the Dreamcast, with tons of low-resolution textures, and jerky motions. The visuals still hold up enough to give you the mood, since a lot of the game is very dark, and shadowed. The game is also sort of fixed on the camera angles, and feels static even though it is a completely 3D title. So if not for the visuals, it could have been a more believable title, but it still doesn’t really affect the overall story. Still the game has plenty of atmospheres, mixing with the game’s sound, and music.
Speaking of the game’s audio, the sound is a mix of extremely well done, with a few dashes of horrible. To go through the horrible parts, there is some very cliché, ‘depression’ music in some parts that will get under your skin, but overall the licensed music isn’t to bad. As for the rest of the soundtrack, it is beautifully orchestrated, and helps give you that heavy feeling on your chest as you are proceeding through the game. The voice acting is a mixed bag, with the main character Lucas Kane sometimes sounding to monotone, even at moments he should be excited. The woman playing Carla’s voice is definitely the best one, with a very sure mood to her voice. Tyler, being a black guy comes off as a caricature sometimes, but it isn’t as bad as it could be. It doesn’t help that whenever the hell he shows up, his theme music is porn music. Despite some strange quirks in the voice acting though, it is as good as it can get in a videogame.
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6
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8
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7.8
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Overall Indigo Prophecy is an experience like no other, with interesting quirks that will get you interested no matter who you are. The story is enthralling, and from the first five minutes of gameplay you will want to beat the game just so you can find out what happens to the heroes in the game. The visuals are a bit sparse, but the combination of the moody visual style, along with the overall great music and voice acting pretty much sells this as more of an interactive movie than an actual videogame.
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