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    XE Network: RSS Feed Forums Saturday | November 21, 2009


::PUBLISHER::
Midway Games

::DEVELOPER::
Midway Games

::GENRE::
Fighting

::RELEASE DATE::
09/02/08

::PLAYERS::
1-4

::LIVE::
Xbox Live play, Leaderboards, Downloadable Content

::COST::
$59.99

::FEATURES::
720p/1080i/1080p, In-Game Dolby Digital

Good: Attacks land with invigorating force, Simple control scheme, Varied move set
Bad: Technical flaws can spoil matches, Graphical glitches are common


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TNA iMPACT! Review
The TNA iMPACT! video game is the exclusive total nonstop action wrestling game based on the fastest growing professional wrestling brand in the world and its flagship program TNA IMPACT!. You choose your wrestling style, custom move set and more.

by: Michael Ogunnubi
September 13, 2008

The gameplay leaves a lot to be desired. The controls are nowhere near as fluid and intuitive as SVR. Starting out you will have a generic moveset until you unlock more moves which could take a while, a long while to actually unlock all the moves. There are no grapples from the back, so any grapple you do will cause him to turn him around first before he does a move, its annoying after a while. The button combination for the grapple is also confusing when compared to another button combination and more times than not you end up doing one when you wanted to do the other, its hard to explain but play it and you will understand what I mean. The graphics are great, though I was really disappointed that the intros were so short, they barely come down the ramp. The reversal mechanism is smart but inexact. They say that if you time it right you can link multiple reversals together all in one fluid animation but I have yet to pull that off. The computer on the other hand is a modern day reversal machine, pulling off reversal after reversal. Impact! uses the Unreal engine which gives it a whole lot of power yet it fails to harness even a third of that.


Sure there’s movie nights…but this is how TNA gets down!


Although great fun, TNA Impact! had the opportunity to really shake up this genre and missed the mark by quite a mile. This game fails to capture any of the innovation, creativity, or energy that makes TNA wrestling so much fun to watch. I actually was pretty anxious to play this game and had somewhat high hopes for this game. I expected it to have a ways to go but to at least have a few innovative features, but I found none. The best thing I can say about this game is it looks great thanks to the Unreal Engine 3 and Havok physics, but it should. But playing this game may make some true fans wonder if Midway actually put a lot of effort into making the wrestler’s individual characteristics that much different because if you put Triple H up against a some lower wrestler on SVR, you would have a difficult job damaging and beating him but not so with TNA. I put Kurt Angle in the ring with Sharkboy and in short order he had Angle’s body red and had hit me with his finisher of which I was not able to kick out of. On what planet does that happen?

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In the end, TNA Impact! can be great fun for all but the question is for how long. About 30 minutes?; 15 of which you will spend watching loading screens? If your not a die hard TNA or Wrestling fan, your best option is too maybe just rent folks, and not one you need to rush out and rent either.


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