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    XE Network: RSS Feed Forums Saturday | November 21, 2009


::PUBLISHER::
THQ

::DEVELOPER::
2XL Games

::GENRE::
Racing

::RELEASE DATE::
2008-09-22

::PLAYERS::
1-12

::LIVE::
Xbox Live play, Leaderboards, Downloadable Content

::COST::
59.99

::FEATURES::
720p/1080i/1080p, In-Game Dolby Digital

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Baja Edge of Control Review
Edge of Control sounds like the subtitle for a Charlie's Angels sequel but it's apt for this off-road racing game, too. You're on the verge of completely screwing up your race every time you hit a turn.

by: Michael Ogunnubi
November 09, 2008

The game's smooth performance carries over to the multiplayer. Latency and frame rates were generally a non-issue. You can race with up to nine other players online or via system link, or with three other players via split-screen. I'd have to say that local multiplayer is the most fun because of, again, how often you'll fuck up in races. When you're playing with friends who, unlike the computer, are also prone to screw up and can be bumped off the track more easily, the game can be a lot more fun.




Edge of Control boasts five types of races: Circuit, a multiple lap race where the first car passing the finish line wins; Hill Climb, where cars race up a steep hill and back down; Rally, a point-to-point, class-based race; Open Class, where different classes of vehicles compete with handicaps; and finally Baja. Baja is a race of 250, 500, or 1,000 miles which you're probably never going to do. The Baja 1000 will take you three hours or so, but more likely you'd just leave the game on while you go out to drink so you could get the Achievement for completing one. It's like playing Madden with fifteen-minute quarters; sure it's realistic but why? If my attention span was long enough for such an undertaking, I wouldn't have ended up a gamer in the first place. The Baja race, based off the real-world event, is one of those bones thrown to the off-roading enthusiasts who pick up the game and it's something they'll appreciate even if I never will.

The only racing game that feels really different from the standard off-road mold is Hill Climb. Slowly coaxing your vehicle up a cliff face and then rocketing down the other side can be a lot of fun (or alternately more controller throwing). All the cars, A.I. and human alike, will get mangled from overworking the engine on the ascent and bouncing around on the descent and it's fun trying to sputter past your opponent at forty miles per hour on the last stretch. It's the only time I felt like my computer opponents were subjected to the same pitfalls as I was.

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Those of you who love off-road racing probably own Baja: Edge of Control already and have covered your BF Goodrich t-shirt in love-stains in celebration of the realistic touches littering the game. Those of you who aren't off-road enthusiasts but still enjoy racing games might have some fun with this title but it comes with its share of flaws and frustrations and for sure, you can probably do without this game.


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