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    XE Network: RSS Feed Forums Friday | November 20, 2009


::PUBLISHER::
Phantom EFX

::DEVELOPER::
8monkey Labs

::GENRE::
First-Person Shooter

::RELEASE DATE::
09/08/09

::PLAYERS::
1

::LIVE::
None

::COST::
$49.99

::FEATURES::
720p/1080i/1080p, In-Game Dolby Digital

Good: Nice innovative approach and story for a game and some of the weapons are a ball to have.
Bad: Graphics are nothing to wow at, A.I. is sloppy, a few bad level designs, no multiplayer or co-op, an


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Darkest of Days Review
Darkest of Days is a game that will have you traveling back and forth through the annals time to relive some of mankind's most dire hours and fight through events such as The Battle of Antietam.

by: Michael Ogunnubi
September 08, 2009

Darkest of Days is a first-person shooter from 8monkey Labs and Phantom EFX. In this game you take on the role of Alexander Morris, an unlucky foot soldier who find himself in the worst timing ever to get transferred to a regiment days before the Battle of Little Bighorn. This is not just another WW2 shooter in anyway; moments before his inevitable demise, a futuristic time agent warps in to save Morris and transports him to the future where he is told that time travel is now a reality. However, an unknown faction is attempting to re-write history for their own benefit. Your job is to stop them, and you’ll fight your way through eras spanning thousands of years to do it. Didn’t see that one coming did you?

Immediately upon installing the game to my hard drive and booting up, I was greeted to what may be the simplest boot up and main menu of any game to ever touch the Xbox 360. You go straight to a black bland background where you are asked to press start and then you see the main selectable items to choose from and start the game with a gun on the screen and the title of the game on top of this bland background. Could a little more effort have been put into presentation?



The game opens up to a brief cutscene showing what seems to be a war between the Native Americans and the Confederate Soldiers (if you’re like me, you fell asleep during History class and have no idea). After getting shot down from your horse you gain control of Alexander and are immediately thrust into the game to follow two fellow allies. After running up the hills a bit, it actually became a bit confusing on just what in the world I was supposed to be doing. After a checkpoint a gun is automatically drawn for you to use and shoot the incoming Native Americans from their horses and there are a lot of them who show. Following what seemed to be a timed sequence, you get hit and are told to lie down and keep shooting while you bleed and fight for your life. As I said above, this is where you meet that futuristic time agent as all of your allies die and you are the only one left with the Native Americans drawing closer. You enter the futuristic bubble and you’re off!

After waking up in a lab, you find yourself being scanned and likely checked to see if you are okay. Shorty after, “mother” appears on the screen and tells you to step forward for a mission briefing. This is in no way a coincidence for Mr. Morris. After being briefed of your mission, the main game starts. Each new mission is begun by stepping into the same time “bubble” that you originally took to escape your death. The first level consists of a little training, then from there it all starts. Throughout the game you travel to five distinct times and locations like battling in WWI and WWII and even the Civil War. You are charged with the task of saving those people who are facing an untimely end. These battles are indeed historically accurate events which I must commend 8monkey Labs on achieving for the game. I just wish I had this game back when I was in World History class.



A cool part about this game is the sheer number of enemies that appear on screen at once. Like I mentioned in the very first intro of the game, the Native Americans came in great numbers and all were visible at once on screen with little to no performance issues. This is the same throughout the game and one department where it shines. Another neat feature is the fact that you can play with these futuristic weapons against enemies who are wielding very old weaponry. An example of this is Chasers, which are like tiny little ball monsters which go out and chase the enemies in throwing distance with blue auroras. Their job is to knock the enemies out unconscious without killing them which you must not do to those with blue auroras.


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