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    XE Network: RSS Feed Forums Saturday | July 04, 2009


::PUBLISHER::
Electronic Arts

::DEVELOPER::
Electronic Arts

::GENRE::
Racing

::RELEASE DATE::
11/22/05

::PLAYERS::
1-6

::LIVE::
Xbox Live Play

::COST::
$59.99

::FEATURES::
480P/720P/1080i, In-Game Dolby Digital

Good: The chases are exciting, and the visuals are fantastic.
Bad: Can be repetitive, sometimes the AI runs on a easy to see pattern.


0 reviews
0/10 average
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Need for Speed: Most Wanted Review
Check out our dual review of both the Xbox and Xbox 360 version of the latest Need for Speed title. Outrun the fuzz, and tear ass in this thrilling racing game. Find out what it takes to rule the Blacklist inside.

by: John Olin
January 02, 2006

The past few years, EA has given us two Need for Speed titles that are very much more like a simple drag racing game where you glam up your car, and sometimes actually race, than an actual racing title. Well the developers are taking the series close to its roots, and keep some of the custom car aspects that many have come to love over the past few years. The best way to sum it up is think Hot Pursuit mixed with Underground along with a whole slew of other new features. The game has you as an unnamed racer, trying to work his way up the Blacklist to regain his ride, gain respect, stick it to the cops, and become the top racer in the town. The majority of the game has you in the Blacklist 15 mode, the single player portion of the game. Your BMW is sabotaged in the beginning of the Blacklist 15 mode, and the main point is to get up to the #1 racer, Razor to gain it back.

You get help from the token Need for Speed babe Mia, and it is played through CG cut-scenes and messages you get via your cell phone as you progress through the game. The thing about the cut-scenes are, is they help enhance the over the top attitude and feel of the game, but at the same time they are extremely corny. The cut-scenes mix in live action actors with CG background of the cars and environments, but the actors have a layer of attitude with dark contrasting colors, and a painted look to blend them in. It looks cool, but the clothes they wear and the way they act make you think that they are in a Broadway production, and their acting and dialogue is sometimes painful or funny to listen to.

So so fresh.


The game puts you in a variety of street racing cars and has pretty simple controls, with very loose physics, making racing about plenty of speed, complete with nitrous and something called “speed-breaker”. With the speed-breaker you basically slow down time so that you can concentrate on where you want to go, or run into cars with more force. It comes in handy when you are going 150MPH down a road, have a sudden sharp turn, and can’t avoid the wall—unless doing speed-breaker, in which case it gives you car more mass so that you may actually make a sharp turn. Then there are moments when you have cops in your way or you have to run into a cop to cause a distraction. In this case, you simply slow down time and go right for the side of the car, t-boning it, with the car flying in the air. This time around you have the option of roaming around the city, finding the challenges yourself. It is really cool and you get a scope of just how big the game is, and you will find yourself getting lost in many cases as there is plenty of variety in the city, but at the same time you can speed that up simply by going into the menu, going back to the garage, and picking challenges and goals that way. It makes the ability to free roam feel tacked-on at times, and it would have been nice if they would have done something more with it.


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