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    XE Network: RSS Feed Forums Tuesday | February 09, 2010


::PUBLISHER::
Disney Interactive Studios

::DEVELOPER::
Black Rock Studio

::GENRE::
Racing

::RELEASE DATE::
09/23/08

::PLAYERS::
1-16

::LIVE::
Xbox Live play, Leaderboards, Downloadable Content

::COST::
59.99

::FEATURES::
720p/1080i/1080p, In-Game Dolby Digital

Good: Beautiful game and fun arcade racing you expect to get.
Bad: spilt-screen multiplayer and load times can be a bit long.


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Pure Review
Pure is an action sports off-road trick racing game that takes the genre to a new level. It is the next gold standard in off-road racing games and is just what the Xbox 360 needed.

by: Michael Ogunnubi
September 24, 2008

First of all, this game is beautiful. Developed by Black Rock Studio, Pure features vertigo-inducing massive aerial jumps and spectacular airborne tricks in photo-realistic real-world locations all over the globe, and delivers heart-pounding experiences unique to the genre. You can expect to experience everything you wish you would in life on an ATV like breakneck speeds, massive jumps, grandiose vistas and truly spectacular tricks and combos, all leading to unprecedented exhilaration.

Honestly, when I saw Disney alone as the publisher for this game, I was not expecting much to come from this title. But I couldn’t be more wrong! Pure is one of the best racing games of this generation. Being called the SSX of ATV games, earning the best racing game at E3, and even beating out the highly anticipated Motorstorm 2. The first thing to remember is that Pure is not aiming to be a sim. But instead, this game is meant to be pure, unadulterated fun. See the pun there?




You choose your rider and then a vehicle, and get dropped into some of the most gorgeous environments you are likely to see on a next generation console this year. At the core this may sound like every other racing game around but there is something about Pure that really felt different to me.

Despite even not being a faithful ATV sim, I found the controls to be tight. Pure feels a lot more like an arcade game than its competition and people who have trained themselves to react realistically to obstacles by oversteering might need to find a way to get over that hurdle before playing. For all the focus that has been put on the game’s racing physics, the main focus of Pure is the tricks. Hitting the A button will execute a trick, which builds up your turbo boost meter. This can be used normally to gain speed, but can also be built up to unlock more air tricks, all of which can be tweaked by hitting the shoulder buttons. Holding B might have the rider holding the back of his seat, performing a "Superman" and hitting the shoulder buttons will bring it up in an arch, turning it into a "Scorpion" for double points. These all add up and eventually allow the player to execute their character’s special trick, which is about as over-the-top as possible. Riders leap off their ATVs to do backflips while spinning uncontrollably through the air, use their seat as a pommel horse, or similar acts of foolishness. They are inhuman, insane, and fantastic; adding to the game’s arcade feeling, forcing you to realize all the more how you will never be able to do this in real life so keep dreaming gamers.


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