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When The Godfather was released on the Xbox 360 back in 2006, I wasn’t expecting much nor did I really even know much about it. After picking it up a few months later I grew to insanely love that game in all its glory. It was not trying to be GTA but instead focus directly on that Godfather feel and it nailed it. So when I finally received The Godfather II, I had much to expect from the sequel and could not wait to play it. The same theme from The Godfather I has made it over to part II and much better. This is no way a Grand Theft Auto 4 or a Saints Row 2 and it shows the uniqueness. The Godfather II is a great game. Not amazing but great.
For those who did not have a chance to play and beat The Godfather: The Game, (shame on all of you who haven’t. Go pick that and this title up!) the story told of a young Aldo Trapani who grew up with the Mafia under Don Corleone. After the story missions have been completed, Aldo becomes an underboss. After he takes out the rival families' compounds he becomes the Don of the family. Picking up in Havana 4 years after the previous game, Aldo is seen with Michael Corleone for a business meeting. After an interruption and scenario, Dominic (you) is told to escort Aldo, Michael and Fredo to the airport to escape back to New York. The new lead character, Dominic, is appointed the new Don and is tasked with expanding and defending Corleone operations in New York, Miami, and Havana after Aldo, is shot and killed by a sniper. When you touch down in New York operations begin and Dominic starts his rise to the top of the Corleone family. For the most part, the story throughout the game is very well done and what I was expecting after playing the last game. I for one have never seen any of the Godfather movies so I can’t really speak on how the game and movies intertwine. But the general story for the game is well done throughout with a lot of plot twists and well done narration and voice acting.
The first thing you do is customize your character. Facial features are morphed using the Left Stick and Right Stick to move on quadrant maps. This is much quicker, easier, and more accurate than most character creation systems. Aside from morphing, though, options are pretty basic. When you're done with face and hair, you choose apparel. Me personally, was fine with my character after about five minutes of customizing; I’m not one who’s too big on this feature and don’t really care for it.
Visually speaking, The Godfather II has improved from its predecessor, but it was not a major leap nor anywhere near big enough to stand its own against most recently released titles. I guess you could say EA wanted to keep the old look and feel. I think what everyone can agree on that wowed them was the explosions and fire, which is about as realistic as I've seen in a game. Faces are well done. And there are some great visual moments when you shoot through a window... or throw somebody through. Aside from that, the graphics are about average for an open world game of this kind... good enough that cutscenes are enjoyable, but sights and locales are quickly forgotten.
On the note of cutscenes, the voice work is excellent. That goes as much for Made Men and passing civilians as for the actors voicing Michael Corleone, Hyman Roth, and your own character, Dominic. Needless to say, Robert Duvall also does excellent work in his portrayal of Tom Hagen. Unfortunately, Al Pacino still would not agree to be on board for this game. The likeness for the part of Michael is a frequent annoyance, but his replacement does a good job. Check out why in our interview here.

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